Saturday, December 7, 2013

Equipment List for my USR Sword & Sorcery Campaign

Equipment List for the World of Xoth

The common coin of the realm is silver, and following equipment list costs are in silver. 10 silver pieces make for one gold. Copper is the lowest coin, needing ten of these beggar chips to make one silver. Copper is usually only good for buying moldy bread, and cheap clothing. The sourest of wines can be had for a few copper, but only slaves would be found drinking such foul fare.

Gems are the most concentrated form of wealth, ranging in value from 100 to 1,000 gp’s and up! Most cutthroats would sell their soul for a chance to steal but a few gems.

Player characters start with basic equipment relative to their character backgrounds, and therefore get to list three such items for free. They also get to roll 3d6x20 starting silver to purchase some additional gear. Remember to keep some silver on your person to by that first nights round of ale, and mutton.

Rules for the game using Scott Malthouse's USR mechanics can be found here!

Weapons
Dagger                                  20           +1
Mace                                    50          +1
Sickle                                    60         +1
Club                                      2           +1
Heavy Mace                       120          +2           2H
Morning Star                       80           +1          
Spear                                  20           +1           ranged weapon
Long Spear                         50           +1           first strike opportunity, set against charge
Quarter Staff                      5              +1
Heavy Crossbow               500           +2           ranged weapon
Light Crossbow                 350           +1           ranged weapon
Dart                                    5                           ranged weapon
Sling                                    1                          ranged weapon
Throwing Axe                    80           +1            ranged weapon
Miners Hammer                 10          
Hand Axe                          60           +1
Light Pick                          40          
Short Sword                     100         +1
Battle Axe                         100         +2
Flail                                    80           +1           first strike opportunity
Long Sword                      150         +2
Scimitar                            150         +2
War Hammer                    120         +1/+3 vs. Plate
Pole Axe                            85           +2           2H, first strike opportunity, set against charge                   
Great Axe                          200         +3           2H
Great Sword                      500         +4           2H
Long Bow                         750         +2           ranged weapon
Short Bow                         300         +1           ranged weapon               

Armor
Leather coif                       100         +1           head only
Steel Cap                          100         +3           head only
Leather Jerkin                   600         +1           body and arms
Quilted Jerkin                   400         +1           body and arms
Chain Shirt                       600         +2           body
Leather Leggings               350         +1           legs
Quilted Leggins                 250         +1           legs
High Leather Boots           250         +1           legs
Chain Cowl                      250         +2           head
Full Helm                         350         +3           head
Chain Jerkin                     1,500     +2           body and arms
Hide Coat                         900         +1           body and arms
Scale Corselet                  1,500     +2           body and arms
Bracers                           100         +1           arms
Armored Gauntlets           200         +2           arms
Greaves                           100         +1           legs
Chain Skirt                      100         +1           legs
Breastplate                      900         +3           body
Banded                           750         +2           body

Fully Armor Suits
Quilted                          1,500     +1           all
Leather                         2,000     +2           all
Chainmail                     5,000     +3           all
Scale                            5,000     +3           all
Plate                            15,000   +4           all

Shields
Buckler                        150         +1           you may use a bow or crossbow while equipped
Small Shield                 70           +1
Large Shield                 100         +2
Tower Shield               300         +4           provides cover from aimed ranged weapons

Mundane gear can be bought using the same prices in the Dungeons and Dragons Player’s Handbook. Keep in mind that most of the prices there are listed in gold coins, so multiply the cost by ten to determine the price in silver!