Contact Information:

jay@vanishingtowerpress.com

Sunday, October 14

My Completed OSR Guide For The Perplexed Questionnaire

Zak posted this questionnaire and here are the answers I came up with;

1. One article or blog entry that exemplifies the best of the Old School Renaissance for me: Chris Kubasik's Traveller-out-of-the-box series of blog posts on his blog Tales to Astound are epic. I particularly like “The Expectations of a Traveller Referee at the Start of the Hobby”. Made me go from “I wonder what Traveller is actually like?” to “I need to play this game now!” before I finished reading the post.
2. My favorite piece of OSR wisdom/advice/snark: What James Raggi wrote in the Referee Guide of his Grindhouse Edition of LotFP.
3. Best OSR module/supplement: By far, and much said on this blog, I get more use out of Vornheim: the Complete City Kit. Regardless of system or genre I've been able to use this game book whenever I'm adjudicating action in an urban location.
4. My favorite house rule (by someone else): Carousing Table for experience points. Jeff Reints came up with this? Showed me how to shoehorn carousing rules into USR Sword & Sorcery.
5. How I found out about the OSR: Grognardia.
6. My favorite OSR online resource/toy: No contest; Last Gasp's Generator.
7. Best place to talk to other OSR gamers: It has been G+.
8. Other places I might be found hanging out talking games: MeWe, this blog, YouTube channel and my Anchor podcast. Links to connect are all over this blog.
9. My awesome, pithy OSR take nobody appreciates enough: The rules are for the players.
10. My favorite non-OSR RPG: Scott Malthouse's (U)nbelievably (S)imple (R)oleplaying free system.
11. Why I like OSR stuff: Original, adult gaming content I can't get anywhere else.
12. Two other cool OSR things you should know about that I haven’t named yet:
13. If I could read but one other RPG blog but my own it would be: Playing D&D with PornStars.
14. A game thing I made that I like quite a lot is: USR Sword &Sorcery.
15. I'm currently running/playing: Clockwork & Cthulhu, my online Renaissance campaign and I play online in some West Marches styled B/X games when I can.
16. I don't care whether you use ascending or descending AC because: Because I can subtract from 20.
17. The OSRest picture I could post on short notice: 



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