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Modern NPC Personality Profile


Here is the way I've been using these two buttons. Any facts and/or traits which, in my opinion, conflict with each other, pairings which cause me to much dissonance, I cancel out. Cross out both of them. Because I'm not intent on utilizing the entire generated description. I'm interested in coming up with a rather complete personality profile for the new NPC which somehow has become required to the scene. 

Sometimes when I hit these generators I'm only looking for, or needing, one description to use. NPCs fleeting in nature seldom require much more.  The other way I will use these buttons is to try and use as many of the descriptors as I can. This exercise I employ when the NPC needed deserves more nuanced, complex character profiles.   


2 comments:

  1. I'd like to see all the possible results for each listing. Like all the different results you could get for energy, Thrift morals xcetera

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  2. if you right click on the "character traits" button, and display source code, you can find the list used (e.g. `General Tendencies-`+[` Optimist`,` Pessimist`,` Hedonist`,` Altruist`,` Helpful/kindly`,` Careless`,` Capricious/Mischievous`,` Sober`,` Curios/Inquisitive`,` Moody`,` Trusting`,` Suspicious/Cautious`,` Precise/Exacting`,` Perceptive`,` Opinionated/Contrary`,` Violent/Warlike`,` Studious`,` Foul/Barbaric`,` Cruel/Callous`,` Practical Joker`,` Servile/Obsequies`,` Fanatical/Obsessive`,` Malevolent`,` Loquacious`]

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