I call it Classic Traveller. Sure the combat system has been changed (for the better), and there are more fiddly character options, but it is the same game and plays like the old game. Entirely appropriate system for the genre and requiring the GM to use their creativity to make their game universe come alive.
The PCs begin the adventure with stout rolls in the Social Standing characteristic. So much for belters scratching a living or being roguish characters in general. I reset the introductory adventure material to reflect this. Introducing the Grand Transverse Spinward Summit, an economic conference of new beginnings and new growth!
In attendance are
Imperium Delegates. Princess Ashan Trel, Gram.
Darrian Delegates.
Talas Vireen. Maela Soren.
Jarath Enno. Selia Trenn. One of which is their suspected target,
Subject Theta!
Mercantile Worlds Delegates; Paulo Song, CEO OMNI Corp. Excalibur. Jax Movan,
Regional Manager Huron Industries. Excalibur.
Sword World Confederation Delegates; Lady
Sigrid Valsdottir, Joyeuse. Sigrid
Valsdottir, Joyeuse, Freya Skoldottir, Joyeuse
Spacing
Guild Delegates;
Sir Alric Venn
Countess Mira Solen
Border World Delegates; Jarrla Venik, Toren
Halvstrom,
Union Delegates; Bagger Vaas, Vandars Labor
Union, Excalibur,
Various smaller entities and interest groups.
Subject Theta is a high-level Darrian official suspected of
wanting to defect to the 3rd Imperium. Subject Theta is believed to
be one of the four Darrian delegates attending the conference. The Darrian
presence sees a normalization of relations between Sword Worlds which has not
been seen since the cold war subsided in 1116 3I (it is currently the year 1160
3I).
So, enough of the PCs have such a high social status, it
warrants them to be involved in the summit in some manner. We have nobles,
former diplomats, celebrated war heroes, and high-ranking navy commanders in
the group. All except one character, he is an outlaw and a rogue. He is already
at the summit working for muscle with one of the local drug lords. For the
others, they approach Excalibur fresh off FTL jump from Gram in their own 200
ton safari-class jump ship. I forgot what name they gave it.
They have the privilege of delivering the Third Imperium
delegates to the conference and attending the conference in an official capacity.
On the orbital approach Sira Bren, one of the delegates asks Commander Frank
Jr. as a professional courtesy to meet with an Imperial agent when they arrive
at Red Cliff Raceway, the location of the economic summit on the planet
Excalibur. He is with the Imperial Intelligence Agency: Orion Directive and
needs assistance around sensitive diplomatic issues surrounding this important
summit. After a few probing questions and hesitant consideration, Commander Frank
agrees. V.V., the Excalibur native from a noble family, is excited about the prospect
of making good money on a government assignment. Fenrir, the war hero has a
part to play as well. His celebrity status makes him a VIP at the conference
and give him access to mix with the other high-level delegates.
The streamlined ship glides into Red Cliff Raceway, slipping
through the condenser field shielding the resort from the acid rainstorms raging
on the surface of the planet, and they all debark to great pomp and
circumstance. This is a new group and a new campaign, so the PCs want to
explore a bit before they go and meet with the Orion agent. First stop is the
largest and most popular casino on the plateau, Echelon Spire, a “floating”
casino perched on tremendous anti-grav pylons with crystalline walls and
floating luxury lounges with views of the enormous racetrack ascending into the
neon-lit sky.
I populated the casino with futuristic gambling games and
used the basic game of Craps as the mechanic to resolve racing bets. You either
where betting the “Favorite” or “Not-the-Favorite”. With the standard throws and
the pass/don’t pass rules of Craps we were able to establish whether the
favorite won the race, paying even money, or not, and another entry wins at a
2x-10x payout on the wager. One PC played it safe while two others went for
long-shots. The long-shots paid off! They mulled whether to continue betting
the rest of the race card because they were low on cash. I informed them if they
wanted to bet a bunch more races we would lump it all into a single resolution
of the dice game and not do individual race bets. I did not want to eat up our
game time with too much aimlessness. The other thing I did is have the floating
luxury box they were in inexplicably shoot up towards the casino’s crystalline
ceiling. With no indication of the luxury box stopping at their futile attempts
to operate the box’s controls, the group sprung into multiple courses of
action. Someone got on the comms with customer service, another PC ripped away
paneling to get to the electronics, while another tried to hack into the box’s
operating system. Customer service was no help, but the technicians were able
to make their rolls and stop before impact. Just barely. Marginal success. Came
real close to splattering them like bugs.
After the casino manager grovels for forgiveness and comps
them luxury boxes for the upcoming celebrity races over the course of the
economic summit, the PCs decide to check out the lower levels of this massive
complex perched atop a thick stone plateau. The lower levels are like the
concessions at professional sports game. Going in a circle, the level looks up
at the racetrack above. This level is for normal residents of Vandars Dome and offers
affordable seating and lower buy-ins at the casinos on this level. Great place
for the rogue PC to join the scene. He is approaching a certain Mon-Fey. The
man owes his boss 300 credits and Thron is expected to come back with Mon-Fey’s
money “or else!” Thron gets into the man’s grill at a small bar in the
concourse, but a security drone comes up and identifies Thron as possessing an
outstanding 600 credit parking ticket. He is to remain still until Red Cliff
security arrives to receive prompt payment. Mon-Fey gets a kick out of this.
Thron grabs the security drone and stuffs it down Mon-Fey’s jacket and takes
off. Running smack dab into his old war buddy, the one whose life he saved from
an assassination attempt! They duck into a janitorial closet and catch up on
old times. All of them. We are looking at four PCs. The PCs decide they are
going to use their diplomatic clout and money to bribe the nearest security guard
to clear the ticket and the report of Thron present at the conference. His outstanding
warrants would surely trigger the heavy security technology surrounding the conference.
The return to the main surface level of the complex and head
to Hotel Null to meet with their Imperial contact. Agent Virell is looking at a
possible Darrian defector among the four attending Darrian delegates. He needs
the groups help to identify this “Subject Theta”, avoid Darrian
counter-intelligence agents which are certainly here, and take off with the
target to a remote jump location. There the transfer of the asylum seeker will
take place and the PCs get paid their 100,000 credits (a piece) for a job well
done in service of the Imperium and greater peace throughout the cosmos. The
conference is a total of three days, and before it is up, Theta needs to be
identified, blind spots in the Raceway’s security system need to be created and
enemies avoided. Or neutralized.
This is where we ended the session for the night. This paid
group picks up next week and it will be then time to plunge directly into the
action. I believe a great way to build tension in an espionage/heist adventure
is subvert the PCs expected timeline. To quickly increase the tempo of action
in response to the PCs activities. This means turning their two-and-a-half day
schedule into a quickly compressing timeline which forces them to act before
they are “ready”. What that exactly looks like, I don’t know, yet. But I have a
few more days to polish my ideas. Looking forward to the next session for sure.
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