AA01 Purging Woth N'rld Okwy's Muddy Hole, my first and only dnd module has finally seen the light of day on DriveThru as a physical book!
Not only a physical book, but all the art is "fixed", new art introduced, and the Appendix is better organized. It is still the twisted little weird dungeon Bryce Lynch loved, so if you are looking for another decent adventure for your OSE sandbox you can't go wrong with PWNOMH!
40 pages, A5 (digest?) size, black and white illustrations and text. Several of the pages in the back are just VTP ads, but I think the book looks cooler with them in than out.
The book is organized with a simple adventure "hook" and a dungeon "ecology" page. Dungeon Ecology is a bird's eye view of how the denizens of the place go about their business. How the different factions interact, and conflicts between the facts of the fables, and the dungeon itself...
Every one of the creatures described in the key come with complete statistics in the
Monster Gallery. I think it is important for an old school adventure module to include all the stat's for the Monsters and NPCs
which will be encountered in the course of events. So my first old school module includes those.
One critique leveled at the module is the treasure is not substantial for the levels indicated. Fair enough, each to their own. But I did look at the treasure horde in the module and have increased it here and there from the original edition.
All in all, like many rpg products, this second edition is an improvement over the first. While the content and quirky ideas remain, the organization is better, and therefore should be a more enjoyable product for the DM to run at the table.
Successful delving!