I get interviewed by Jason on all things USR and then some!
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Sunday, November 5
Tuesday, August 9
Hardcover Fantasy Journal Now Available
Pages in the Fantasy Adventure Journal are arranged in a Three Act structure, with a cover page.
As a Character evolves over time, so does a campaign world. Writing prompts steer your adventure chronical into a coherent narrati
ve, with drive!
For Players and Dungeon Masters alike. These journals come in a red cover and original art from Vanishing Tower Press! The current illustration is Martial Order of Ghouls known as the Order of the Maggot. They prefer to fight with weapons and feel defeating their foes through paralysis is dishonorable.
Friday, June 10
OSR Compatible 2nd-4th lvl dungeon AA01 Purging Woth N'rld Okwy's Muddy Hole Now a Reliable POD
AA01 Purging Woth N'rld Okwy's Muddy Hole, my first and only dnd module has finally seen the light of day on DriveThru as a physical book!
Not only a physical book, but all the art is "fixed", new art introduced, and the Appendix is better organized. It is still the twisted little weird dungeon Bryce Lynch loved, so if you are looking for another decent adventure for your OSE sandbox you can't go wrong with PWNOMH!40 pages, A5 (digest?) size, black and white illustrations and text. Several of the pages in the back are just VTP ads, but I think the book looks cooler with them in than out.
The book is organized with a simple adventure "hook" and a dungeon "ecology" page. Dungeon Ecology is a bird's eye view of how the denizens of the place go about their business. How the different factions interact, and conflicts between the facts of the fables, and the dungeon itself...
Every one of the creatures described in the key come with complete statistics in the Monster Gallery. I think it is important for an old school adventure module to include all the stat's for the Monsters and NPCs which will be encountered in the course of events. So my first old school module includes those.
One critique leveled at the module is the treasure is not substantial for the levels indicated. Fair enough, each to their own. But I did look at the treasure horde in the module and have increased it here and there from the original edition.
All in all, like many rpg products, this second edition is an improvement over the first. While the content and quirky ideas remain, the organization is better, and therefore should be a more enjoyable product for the DM to run at the table.
Successful delving!
Friday, September 18
Anchor Podcast Question & Answer
I've been receiving questions on the VTPs podcast from long time compatriot from across the pond, Mark Grehen, on how we been running games here on the Press. Specifically, we have been talking about what we have seen in the many different playbacks available at the VTP YouTube Channel.
I've got more questions to go through from Mark, but here is our latest exchange on Anchor, the simplest way to do a podcast! :)
Tuesday, January 7
Original Design Metal Gamer Tees I Made
Thursday, December 12
Silver Best Seller is USR Sword & Sorcery it is!
Anyways, really proud of this little game with big ambitions. Deluxe is moving along at the heart-breaker hobbiest pace. The AA03 module is still waiting on an acceptable proof to release the hard and soft cover editions with color covers. A whole back-log of shit really. Fear & Loathing in Fat City needs to get off the outline board and yellow-lined sheets of paper and squished into my laptop. That's another thing, the longer you work on a project the more certain you get your laptop is going to crash.
The total numbers include free copies, many of them mine. I believe how that works. Just volumes of copies downloaded. The actual paid for downloads of USRSS numbers is 188, just shy of 200. Total downloads is over eleven-hundred, so free copies boost your rankings kind of unfairly. Either way, this slim publication will be yanked as soon as Deluxe comes out, so who knows how long you have for an "original" edition?
Oh yeah, my other early on project, Classic Modules Today, at DMs Guild continues to be as stand-out success for the Vanishing Tower. CMT B2 Keep on the Borderlands has gone PLATiNUM thank you very much. This goes to show you the value of a sellable brand. My stuff combined barely hits five hundred units moved while the licensed products, the Classic Modules Today, are in the thousands for downloads. Most of the other conversion guides have hit Silver or at least Copper as well. Once again, Vanishing Tower's most successful venture so far.
Santapocalypse has moved a whopping 4 units in legit sales, but hey, you do it for love of the game! Cio for now from the old VTP.
Thursday, November 21
Back Ad Copy for Deluxe and classic USR Sword & Sorcery and Horrors Material & Magic Malignant
Wednesday, November 20
Santapocalypse - Holiday Themed Wargame
The rules are a minimalist distillation of my years reading and not playing hex-and-chit wargames, and my developing rpg mass combat system for Deluxe USR Sword & Sorcery.
The only components of the game will be the rules and counter sheets. If you are familiar with miniature war-gaming you will know what to do. Even so, I think you will see where I am going with a role-playing mass combat mechanic; random tables to generate unique encounters, while underneath is a simple, scale-able, playable set of rules which facilitates getting the battle completed, with interesting results, and leaves traditional role-playing unhindered.
The order of battle is, under the leadership of Santa; reindeer, toy soldiers, and toy cannon. The elves do not have leaders, but their force pool is as such; elves, elven archers, and some candy cane pickets which may or may not come into play.
No pretense of a balanced engagement being modeled here! The counter sheets don't represent a limit on force-pools, print as many as you like? The combat resolution mechanic is a contested dice roll with results being rolled on a Christmas Carnage Table. Right? Who doesn't want to roll on that?!
I designed the game basically around one result off of the Christmass Carnage Tabel; Mound of Bodies!. If this result is rolled..., well, you will have to play it to find out.
Wednesday, October 2
OSR adventure AA03 early edition is now available!
[10/13/19] Final edits complete, the PDF is clean with little or no typos now!
It is 40 pages, includes original art from myself and others, has had editing work done to it, an Appendix and a full monster "manual" of all creatures used.
Sunday, August 11
Don't use Camtasia and Review Opportunities for the Interested
Wednesday, August 7
YouTube/Hangouts Live Stream, What I did...
Wednesday, July 17
Going in Hack & Slash MEGADUNGEON #4
Thursday, July 11
Hire Daniel Hernandez Fantasy Line Art before your Competition does....
Drowsy Maggie put me in contact with Daniel Hernandez (makestuffsd@gmail.com), a Sand Diego artist and my hail-mary struck gold. I should keep close wraps on him until my book is out, but that would be criminal knowing my vanity press production schedule. He deserves more paying work sooner than that!
Most of his line art for the book is individual combat (go figure) and it is gorgeous. But he did do one featuring the Sorcerer's bread and butter - The Summoning Ritual! It isn't finished, but I think the quality of his line art shine through. Put him to work before someone else does.