Contact Information:

jay@vanishingtowerpress.com

Sunday, September 24

Fear & Loathing (part deux)

The appearance of our second PC for the night's session couldn't have been better timed. Our Denver office employee and ameture boxer was at a loss for what he wanted to do next. This is where I find running a modern rpg session challenging. Creating outlandish encounters with normal, mundane ingredients. We have guidelines as established in the rules set, that the game is “for running games in the bizarre world of 1970’s Gonzo politics, drugs, sports, sex and violence...”, but what does that mean? With the major non-player characters ((m)NPC) I randomly rolled? 


So not an easy game to run or play. But Hippie Snowboard Dude (HSD) was all for doing something for Ms. Ross. Actually I don't know what their plan was, but they ended up at Ross's house who eagerly tasked the PC's with snatching some files from the Juggernaut's office. She even loaned them her 1970 Bronco, lousy wipers and all.


Their B&E on the newspaper went without a hitch. Mostly because HSD ignored a stranger trying the office door. Finishing the blunt and the mission the duo argue what to do with the file they took in front of the truck in the alley. Seems the dead ME had a file on Carol Ross's procedure which changed her from her original self; Curtis Ross Jr. Just as the PC's decided to take the info to Carol as she asked that slick hombre shows up again. This time with a gun. And he's asking for whatever they took from the office. Between the two of them they subdue their assailant with a brutal snowboard smash to the face and only one errant shot going off from the slick hombre's .32 pistol. They truss up slick hombre, throw him in the back of the truck and check his wallet. Chico Latin. They take him to the Ross residence and let Dad and Daughter know they picked someone up along the way. 

Here the players hashed out what was the best thing to do and provided some unique role playing opportunities, namely how to stay out of trouble and how much did the PC's really care what happened here in Fat City. The end result was they had a good way of dumping Chico Latin on the sherrif deputy outside and throw heaps of suspicion on this local drug dealing operator they beat hell out of. It was well explained so their ploy paid off. Except the cops were getting a different story of events from Latin so they wanted the PC's not to leave town. Not just yet. Carol Ross invited the PC's to stay over and go skiing in the morning.

(to be continued)


Fear & Loathing in Fat City

I consider running a “modern” rpg one of the genres I have the least experience in running in any satisfactory manner. I'm not even sure if I have a good grasp of reliable adventure design elements to ensure staying on genre “point” while handling this new type of setting. I created Fear & Loathing USR in an attempt to improve my modern role playing game mastering skills. Modern in this case means gonzo journalism an politics in early seventies America.


With your appropriately brief USR custom rules set and my initial untested adventure module Fear & Loathing in Fat City, two great gamers sat around the virtual table top with me and we gamed an insightful and rewarding session around tricky subject matter and highly improvisational plot hooks.

Peter arrived first and had a Fascist, an office worker and amateur boxer from Denver named Abel Peachy. His car broke down on the way to Fat City so he hitched a ride with Carol Ross, local celebrity athlete coming out of hiding to perform a controversial ascent up Capitol Peak. She wants to stop at her father's newspaper office to pick up some media tickets. She thinks it would be fun to come see Abel Peachy's performance at the Celebrity Fight Night. Maybe even find time to grab a drink at the Rank Elk before going in to the venue.

Peachy is frantically trying to figure out how he is going to fit in getting a drink with this delightful angel before he has to suit up for his fight when Carol lets out a hysterical scream. She has come across the body of James “Jim” Bishop, the young managing editor of the Fat City Juggernaut. He is lying out on the floor near a desk, his head stove in and bloody. The weapon, an editorial award Jim won back as an intern in college, is on the floor near the body stained with hair and blood.


With a call to the sheriff it isn't long before Peachy realizes he won't be making his fight and he won't be making any money for tonight's efforts. Around midnight he is finally released from questioning. Nothing left to do Peachy walks into the Rank Elk Inn and heads to the bar to watch TV and get a beer. Some slick looking hombre pesters Peachy with many questions on what was going on with the police over at the Juggernaut office and offered Peachy a ride so he could, obviously, keep on wheedling him for information. Peachy told him what he knew and the slick guy seemed satisfied and he let him out at his hotel.

The next morning Peachy was back at the Rank Elk trying to choke down breakfast and trying to think of what to do next when Bret the Hippie Snowboard dude comes on in and asks what is uuuuuuuup! Our second PC of the night has arrived!

(to be continued...)

Sunday, September 17

This Special Joy

I was able to run another session of my "long running" BRP Cthulhu & Chivalry campaign after a month on hold. It was on hold because of my vacation schedule fell on our game dates so weeks passed by without a session.

But we got back on the horse, killed people, and interacted with new and interesting beings. At the conclusion of the session one of the players posted; "Thanks for a pretty weird session today. I've missed playing with you guys."




And that is about as good as it gets. As we all know the game doesn't run without everyone's investment and participation. According to Robin's Laws of Good Gamemastering I as Keeper only count for 30% of the game experience. I can get on board with that. I can write up all sorts of adventures, read fiction, look for inspiration wherever I can, but without a group of PC's to "toss the salad" all I have is just pretty poor fiction plot outlines.

So, I missed you guys too. Thanks for another great game!

Thursday, August 31

Lamentations of the Flame Princess Interview

Just One More Fix posted a great interview they did with +Zak Sabbath , +James Raggi , and +Patrick Stuart . Episode 51 was recorded at GenCon50 and contains many good important points for those interested in publishing in today's RPG environment.