2022 is rapidly coming to a close and everything gaming is... good. I was real worried my DC Heroes/Blood of Heroes game was coming to an end because due to scheduling conflicts with work, but the players were actually happy with the change. Whew! I mean, nothing to get bitter over if it didn't. The two, two-and-a-half year mark seems to be about the time campaigns in the past have ended, and its always been the same reason. One of the players schedule changes. I take a bit of happiness in the fact when someone has to bow out the rest of the group decides to call the game. The relations and dynamics they all had free-reign to foster became paramount. So when that dynamic ends because someone has to shift their time commitments they (the group) says it has got to end. Validates my feeling everyone at the table played their A-game, and gave each and everyone of us helped create a truly remarkable game experience. I like the stance no game is better than anything less then a great game.
But Even Heroes Bleed (name of the campaign) will continue into 2023. New player joined the group as well. An Artic Indian Spirit protecting the world from the dark side of the pantheon he is part of. Mr. Zozo, a demon paying rent in a human's body, just got a playmate. The Olympian and Mettle are still standing so a good solid group of 4 supers. Feels about right size-wise. I think we may even be able to bring plot threads to a conclusion. There has been a metric-ton of interesting activity in Capitol City, and while super villains have been taken down, taken out, and incarcerated, there are still prime movers out there who have yet to be discovered and violently prosecuted with extreme prejudice. Another development in the campaign has been the acquisition of a group headquarters outside of Mettle's loft apartment in Mint Ridge. With their involvement in the affairs of the late Dr. Avery and his granddaughter the mystic-soaked Avery Mansion has opened its doors to the group. Organic development of classic super hero tropes is what I live for in this campaign!
Deluxe USR Sword and Sorcery got out. Finally. Well, two books out of three at least. Not to worry though, the setting book is well in hand and should be released in the first quarter of 2023. Then I can concentrate on the hard part of roleplaying; coming up with quality adventures which are not a pile of derivative slime. I don't know what these adventures will be, what they will look like, but the daydream portion of creative thought is my favorite part of design and publication.
My once a month dive into FGU's Space Opera is progressing better than I could have hoped. Even though the three of us who make this game go only meet once a month for a couple of hours the session always feels fresh and full of potential. I attribute this to great players playing great characters, and blasters. Blasters are cool. I'm finding the biggest challenge running a sci-fi game is coming up with the BIG idea. The hall mark of all the good science fiction I've read over the years has been that BIG idea, that truly galaxy-sized blob of creative ideas which make you go wow this was a good read. Of course this big idea needs to maintain fidelity with the campaign universe we have been building through play, but there in lies the art, know?
Looks like I am going to get a chance to be a player in a DC Heroes game too. Some time on the other side of the screen is going to feel good. Every chance I've had to run my favorite NPC in the current supers game puts me in touch with the shit I really love about supers. Drama combined with kick ass brawls and destruction on a large scale. Peanut butter and jelly I tell you.
What do I want to see in 2023? A return to a few, solid game conventions. Ghengis Con in Denver being held this February probably won't happen, but I think I can get time off for North Texas. My other convention mission is to go to the Chaosium con. Fingers crossed right now for that gig. And great games of course. I'm continually trying to challenge myself to do "better" as a referee, self-evaluate, and dive deeper into the art. Yeah, ttrpg's are just a wee bit more than just a game for me. There is real valid art under the hood and I have been happily trying to rip out the plugs, oil, and engine block of the beast for nigh on ten years now. So I am completely jazzed about experiencing the fruits of the labor which will occur!
Good gaming to you all, and I'll see you on the other side!