Saturday
and Sunday I checked out the vendors at North Texas looking for
something to buy. Next to playing games the most fun I have with
RPG's is running my fingers over new adventures looking for something
I can use in my current games. There is also the nostalgia punch I
get when I see an old copy of a product I once had. At a con though
everybody is in the know so the chance of finding a diamond in the
rough, while likely, will be priced to grab a high price for the
vendor. I pulled down an SPI Dragonquest box and the price on it was
$149.00. As much as I know where I was when I bought my original
Dragonquest game and the hours of adventure I and my friends had with
it, the system isn't that great and it never produced any good
adventures. I did have a hunger for some high fantasy so continued to
comb old D&D modules and Judges Guild I drilled down through
their Traveller supplements I found in the bins looking for a sci-fi
fix. I decided while I got a lot of joy looking at all these old
classics I was sure I was not going to get game content I would be
satisfied with. But I really want to buy some game stuff.
So
I punted and felt over the one rack in the place which had old
fantasy and sci-fi paperbacks. It wasn't much but at fifty cents to a
dollar I felt I couldn't go wrong. Anything with REH on it was three
to five. At Gencon I got Quelong for five dollars. Kennith Hite for a
fiver? That was awesome, and he signed it! How James was able to sell
this excellent adventure so cheap, well, I didn't ask him I just gave
him five bucks and went looking for Ken. Can I repeat this here at
the paperback rack. Not likely, but I would get, I was sure, what I
was really after. Adventure material for my games. The games come
from the stories, the source material. It what always fired me up
about playing RPG's. There is always a story in mind behind any game
I'm in.
My
five dollar haul (it was really $5.50, but the young kid said he'd
only charge me $5.00, what an awesome little dude) was Police
Patrol: 2000 A.D., Time's Last Gift, Lacy and His Friends, Conquerors
From The Darkness, and
David Starr, Space Ranger. I now
had reading material for the plane and enough fodder I was sure I
could pull adventure ideas, npc's, campaign concepts, from these
pages for my current games. While
players are all familiar with many of the adventures which are out
there they sure are not going to see I'm pulling stuff from late
sixties stories. You file off your serial numbers and noone will
know there Center City from their Vythain. I
don't need to even keep them when I'm done. As
cheap, disposable fiction they won't linger on my bookshelves. They
either have good ideas or the don't. And I don't have to feel like I
paid a king's ransom for garbage.
I
wouldn't say no to more used fiction racks at a gaming convention.
Concentrated on books which spurred our favorite games and
adventures. But I know that is not for everyone as a fun gaming
purchase. And maybe this is only attractive to game masters? Maybe
players don't need to find a continuous stream of material to keep
their game going so it isn't such a burning need? But if you got used
paperbacks you are selling at the con you can be sure of getting my
fiver.
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