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Showing posts with label Random Generators. Show all posts
Showing posts with label Random Generators. Show all posts

Sunday, December 6

Rafael Chandler's Space Ship Generator

 Going through my DriveThru library I came across a booklet from the great Rafael Chandler and seeing as I am chewing my nails as Denver may pull out a win at +660 (I have Denver +50, even money) I am whiling away the final moments by converting the paper tables to an instant generator.



Tuesday, November 10

What are the Slaves Doing? Roll 1d8

1. Three Slaves and a Prostitute are beating a merchant behind a wagon.

2. Six Slaves are carrying the funeral litter of their former master. They have actually replace the corpse with valuable silver from the late master’s house. They plan on digging it up later.

3. Twelve Slaves are digging a hole. They know not what their master expected to find, but if the city guard sees what they are doing...

4. Four slaves are enjoying Yellow Lotus. Never trying it before their zonkers and have hardly touched the bag.


5. Two Slaves are beseeching a Priest of Toil to take them in and free their tormented souls. Zoari may find them useful…

6. A slave is afraid to deliver the “package” his master ordered him to do. He asks the PCs to do it for him. The contact is supposed to hand over a bag of gold in exchange, but the slave fears the rogues will slay him out of hand. But adventures as hard as you surely could walk out with the gold. The package is a mummified heart. Have fun with that!

7. Slaves of a Temple Priest are spying, looking to ferret out rival operatives and informing their masters! Karathsepo, the Lady of Torment, the Desirous Succubus has one of her slaves contact the PCs. She is looking for an opportunity to poison Silla Korafasa yet keep the Church’s hands clean. Could the PCs be of service to the Church of Toil?

8. Playing dice to pass the time while chained up here in the alley. They invite the PCs to have a few throws. If any of the players jumps into the game, one of the slaves will whisper that their master is away and if they free them, he will show the PCs where the valuable silver is in the house.


Wednesday, July 1

What is Everyone's Blood Type ???

It could happen. You may need this information. For my own games, I can see future blood-transfusions being attempted and the aforementioned question arising. For a more "realistic" bit I googled the overall percentage of blood types world wide. This simple bit of information has been turned into a specialized table. So the next time your game's players are trying to save someone's life with a timely transfusion, why not make it more iffy, more fraught with peril than the situation already has become?


Image result for blood transfusion

Rank   Blood Type     World Pop.%  1d100  Flat % 1d4

1          O Positive       38.67               01-39               1

2          A Positive       27.42               40-69               2

3          B Positive        22.02               70-90               3

4          AB Positive     5.88                 91-00               4                                                                                              

Sunday, June 28

Champions Random Road Generator for Vehicle Chase

 The text is poached from An Eye for an Eye by Steve Long. It is not a "one-click" set up, but while in the middle of a fast and furious car chase these generators will 1. prevent the GM from freezing up trying to decide which way the road goes next, and 2. stay up on the screen so as to refer back to it and not have to remember what was rolled.
Image result for Hero Car Chase






Wednesday, June 10

Unknown Space Wreckage for you Traveller game

I mashed two tables from the internet to create a quick space wreckage encounter with a little spice! Thanks random internet tables... 

Image result for space wreckage


Tuesday, June 9

Uncharted Space Random Tables for Traveller

Here is a instant generator I cobbled together out of some old Judge's Guild Traveller products. The use of this generator is when and if your PCs end up in a section of space previously unexplored by any agency. It is not fine grained, detailed or offering up interstellar stats. What it is for is to give the Referee something to work off in an instant notice! The obvious initial use of this generator is when your PCs miss-jump trying to navigate through hyperspace/jumpspace!





Friday, May 22

Modern NPC Personality Generator

The online Champions Campaign which has steamed through two sessions now has me thinking I would benefit from a personality generator. One for the on-the-fly NPC, your newspaper person, your real estate agent, appliance salesperson, etc. The characters which are incredibly disposable, and will have no further interaction with the PCs moving forward in a consequential manner. This bunch surely could benefit from one quick handle for the GM to hang their hat on and pin this character in everyone's mind for their short-lived appearance. The theory here is; just because the encounter is singular and not a big deal in the grand scheme of things doesn't mean it shouldn't be played out with some depth like every other damn scene in the game. 
See the source image

More to the point, grab for descriptors and conditions to make the encounter stickier in your player's brains.

The text to generate these lists for the NPC Personality Generator has all come from the 1e DMG. So these are Gary's building blocks. I've just punched them into these HTML buttons so you only have to make two rolls instead of twenty. 

 

Here is the way I've been using these two buttons. Any facts and/or traits which, in my opinion, conflict with each other, pairings which cause me to much dissonance, I cancel out. Cross out both of them. Because I'm not intent on utilizing the entire generated description. I'm interested in coming up with a rather complete personality profile for the new NPC which somehow has become required to the scene. 

Sometimes when I hit these generators I'm only looking for, or needing, one description to use. NPCs fleeting in nature seldom require much more.  The other way I will use these buttons is to try and use as many of the descriptors as I can. This exercise I employ when the NPC needed deserves more nuanced, complex character profiles.  

Thursday, May 14

Champions Instant Adventure Generators

I'm looking to keep a brisk pace in the new Champions game I am running and this will mean at some point the action on any given night  will outrun current circumstances. That's when it is real handy to have an instant adventure generator to tease the next exciting encounter. 
Image result for superhero fight
Therefore I have created some more instant generators and given them a page on this here old blog of gaming cracked-ness. I have provided three buttons; Hero vs. Villain, Hero vs. Nature and Hero vs. Themselves. All three of the generators are taken from the 5e Champions sourcebook and its random adventure generator tables. I have modified them here and there at my whim and formatting desires.


Monday, May 11

Sights Around the System

These tables were generated/inspired by the CardSharp Galaxy.

Here is some random generators to kick up details on any new solar system your PCs jump into:
  




Tuesday, April 28

How about a Random Unicorn Generator?


See the source image

There was a special request made recently by one of the denizens of The Vanishing Tower, and it was for a random unicorn generator.

A few flips through some category ideas and Presto! We have a Random Unicorn Generator!

- Enjoy



Thursday, April 16

Two more automated Carcosa Generators

I've formatted two additional tables for the Carcosan campaign setting and have them now on the Carcosan page. It is kind of sloppy with the format of the actual description, but if you are neck-deep in a Carcosan campaign you will know what to make of it.

They are a Village Customs tab and a Random Encounter chart. Enjoy!


Thursday, March 5

Random City Folk for your Fantasy Streets

I found this half completed list for a random generator. I think it is cobbled together from disparate lists I found on other gamer's blogs. The purpose is to give me a quick NPC when the Player Characters decide they want to hit up a local for some information. This should give you enough details to make the encounter a worthwhile one.


Generate me a random city (or town) folk with a light dose of flavor!