jay@vanishingtowerpress.com

Friday, November 26

OSR Treasure Island Wrapped

 I'm feeling extremely liberated today for I have submitted the second draft of my manuscript for the Treasure Island adventure book for Freebooters. I experienced nothing new that any writer would have experienced; days when I couldn't even stand to look at the manuscript and tackle the editing needs of the work. There was always a hard turn into prepping for my next supers game. I hear this what kept the Game of Thrones novels being so far apart in release because the author would spend time on his rpg campaign instead. I get this. 

Also, I get ideas for other rpg stuff and of course it feels more interesting at the time than what I am currently trying to complete, fully aware if the projects were reversed I'd feel the same way. Something about commitment makes my human soul cringe, even though it thirsts for completion and accomplishment. Fortunately I sort out all these contradictions with music and drugs and make weirdly streaky bouts of content generation. My artistic process has much "linger and wait for it" strategies which don't go so well with deadlines. But deadlines are really the only way to get creative projects done. There is no end to anything, you just have to find the right moment to pull the rip-cord. 

I think I ended up with a 35,000 word manuscript and the publisher, Night Owl Studios, is really excited about what I wrote. I'm excited to. The quality of the writing is enhanced by having an editor on board. No book is ever going to be as good as it can without an editor. Period. Folks who can't take unvarnished criticism and turn it into gold, I weep for you.


Now that my work is done (mostly) I can relax and let the publisher do the next chunk of thankless work it takes to make a book. I've said it before, I have never worked on an artistic project as demanding as writing a book.  Now I have had the experience of working for someone else, and it has been very rewarding. Learning how to write adventure content for others to use at the game table has been a very rewarding experience. 

What next? While writing Treasure Island I sent what I had done to date for Deluxe USR S&S to my editor and now it is time to look at that bunch of harsh criticism. Writing can feel like self-flagellation, here is my stuff, rip it apart, tell me how bad it is, more more hit me harder...

I'm reading Patrick Stuart and Scrap Princess' thick tome Veins of the Earth right now to decompress. Along with some jazz, hot coffee and Colorado bud. 

1 comment:

  1. Nice going, looking forward to seeing the results of these endeavours in particular the USR stuff. Enjoy the coffee and jazz.

    ReplyDelete

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